Following the traumatic events of the previous adventure, the party continues onward towards the Wizard’s tower. But the war-torn land is still teeming with enemies and our heroes are quickly beset upon by a team of fiendish Orcs. The land has been at war for countless ages, and there’s danger everywhere they turn. Vimak, Chair, Jamela, Barty, and Lefty must keep their wits about them if they are to survive – for even if they reach the Wizard’s tower, they know not who or what will be waiting for them.
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