0208 - Publishing Board Games with Mark Cooke

Hosts: Subhashini Srinivasan and Calum McCarthy

We are very pleased to have Mark Cooke from Bright Eye Games with us today to talk about the business of publishing boardgames.

Brief self-introduction: How you ended up in Games and your motivation for staying in the industry.

How did you get into the gaming industry, and what motivates you to stay in it?”

What are the practicalities of being a publisher?

How did you discover CoraQuest, and what prompted you to publish it?

How important is the pitch for a game idea or game in development?

Can you talk about the challenges and opportunities of creating sustainable products?

How important are conventions and other forums for generating interest and finding your community?

What new projects are you working on for Bright Eye Games?

Are there any instances of licensing issues in the industry?

Do you prefer physical or digital games, and what are your thoughts on video game versions, companion Apps, digital resources? 

Talk a little about the role of game mechanics in terms of play and genre?

As a designer, how do you create atmosphere, mood, or essence of the game?

What financial aspects do you consider when deciding to publish a game?

How do you do marketing in this business?

Thank you for taking the time to talk with us and share your experiences.


Bright Eye Games https://www.brighteyegames.com

Some titles published by Bright Eye Games:

CoraQuest (2022)

Battle Dentale (2023)

The Plot Thickens (2023)

Termite Towers (2022)

Waggle Dance (2022)

Interesting information about, and by, the game industry…

Green Games Guide: https://www.greengamesguide.com/read-the-guide

BoardGameGeek: https://boardgamegeek.com/

The Dice Tower: https://www.dicetower.com/

Shut Up and Sit Down: https://www.shutupandsitdown.com/

AireCon: https://www.airecon.co.uk/



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